Thursday, May 10, 2012

Improved waiting area design increases customer comfort

ScienceDaily (May 9, 2012) ? Many diners cringe at the thought of waiting for a table in a crowded restaurant, while restaurant managers hope they do not lose customers due to long waits. Now, a University of Missouri researcher has studied restaurant design and has recommendations for how restaurateurs can design waiting areas to be more comfortable, thus increasing diners' willingness to wait for a table.

"Our study shows that waiting area design has an effect on diners," said So-Yeon Yoon, associate professor of architectural studies in the College of Human Environmental Sciences. "By redesigning waiting areas, restaurant owners can make more money, and customers can have a more enjoyable experience."

Yoon provides the following recommendations to increase customer comfort and privacy:

  • Design waiting areas with outward curving or angled walls, as opposed to open square rooms, so customers cannot see all waiting patrons at once;
  • Provide several waiting areas for customers, possibly on different sides of the restaurant, etc;
  • Visually divide the waiting space using plants or decorative elements to give diners more privacy and less sense of crowding.

Yoon conducted the study using a virtual reality environment. Participants were presented with one of two randomly selected types of waiting areas in a virtual restaurant, each with a different level of crowding. Then, they navigated through the virtual environment. Following the experiment, participants self-reported how the different crowding environments made them feel. Yoon found that participants who could see many waiting patrons felt less comfortable and were more likely to leave than those with fewer patrons waiting in close proximity.

In the future, Yoon plans to continue her research in the recently opened Immersive Visualization Lab (iLab). The MU iLab incorporates three large high-definition projection screens aligned side-by-side to create one continuous, horizontal viewing screen. Wearing special "active shutter" glasses, students are able to view their computer-generated architectural and interior designs on the screen in 3-D. The immersive effect of the large screen gives students the sensation of standing inside the buildings they are designing.

Yoon's study was published in the International Journal of Contemporary Hospitality Management. She collaborated with Johye Hwang and Lawrence Bendle of Kyung Hee University.

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The above story is reprinted from materials provided by University of Missouri-Columbia. The original article was written by Brad Fischer.

Note: Materials may be edited for content and length. For further information, please contact the source cited above.

Journal Reference:

  1. Johye Hwang, So-Yeon Yoon, Lawrence J. Bendle. Desired privacy and the impact of crowding on customer emotions and approach-avoidance responses: Waiting in a virtual reality restaurant. International Journal of Contemporary Hospitality Management, 2012; 24 (2): 224 DOI: 10.1108/09596111211206150

Note: If no author is given, the source is cited instead.

Disclaimer: This article is not intended to provide medical advice, diagnosis or treatment. Views expressed here do not necessarily reflect those of ScienceDaily or its staff.

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